Open with roll once, read the result, and decide whether to boost.
A short Ball Game session works better when the first goal is concrete: turn rolls into clear upgrades instead of spinning without a plan. Use the board to finish one clean loop before changing goals.
- Roll until the roll has a clear use.
- Boost luck until the roll has a clear use.
- Use potion until the roll has a clear use.
- Sell until the roll has a clear use.